#include "raylib.h"
typedef Color RGB_S;
#define SELF_RGB_RULE
#define JET2RGB_IMPLEMENTATION
#include "jet2rgb.h"

int main(){
    InitWindow(256, 50, "Jet");
    SetTargetFPS(30);
    while (!WindowShouldClose()) {
        BeginDrawing();
        for(int i =0;i<256;i++){
            DrawLine(i, 0, i, 50, Jet2RGB(i));
        }
        EndDrawing();
    }
    CloseWindow();
    return 0;
}
